Infernal Rule UpdateBefore KMW, the infernal penalty was paid to avoid tapping the infernal vampire in the untap phase. Now, as of KMW, the infernal penalty is paid to untap the infernal vampire (who now doesn't untap as normal). So if the vampire is untapped already at the start of your turn (either because he didn't tap or because he untapped some other way via Majesty or Change of Target or the like), you don't have to pay to keep him that way. New Rule: Red ListSome minions are identified as Red List. Any Methuselah may use a master phase action to mark a Red List minion for the current turn. Any ready vampire she controls may enter combat with a marked Red List minion as a +1 stealth (D) action that costs 1 blood. Each vampire can take this action only once each turn. If a vampire burns a Red List minion in combat or as a (D) action (including diablerie), his controller may go through her library, ash heap and/or hand to get a master trophy card to put on that vampire and then reshuffle her library or draw back up to her hand size as necessary. See the Trophy rule for more about playing Trophies. Blood Curse UpdateBefore KMW, the Blood Curse was tied to what clan a vampire was. Every Assamite had the Blood Curse even if card text didn't say so (unless card text explicitly overrode that, of course). Now, as of KMW, the Blood Curse only affects the vampires whose card text say so (just like all of the other attributes: Scarce, Cold Iron Vulnerability, Sterile, etc.). So Assamite Embraces and vampires that Clan Impersonate an Assamite don't acquire the Curse, and an Assamite Impersonating another clan won't lose it. TrophyTrophy is a new type of master card. A trophy may be put into play using a master phase action (or can be retrieved as listed under "Red List"). It has no effect until it is moved to a vampire. When any vampire burns a Red List minion in combat or as a (D) action (including diablerie), the controller of the trophy may choose to move the trophy to that vampire. Any number of trophies in play may be moved to the vampire in this way. Once placed on a vampire, a trophy cannot be moved again. See the Red List rule for more about playing Trophies. New Clan: AbominationKindred Most Wanted introduces a new clan: Abomination. The members of this clan are printed with the Scarce and Sterile traits. The rules for those terms, and others, are collected section 11 of the new KMW rulebook. The default sect of an Abomination is Independent (in case anyone wants to impersonate one). Note that the Abomination library card (printed in Final Nights) creates a vampire of the Abomination clan (errata to that card), so having one of those out will increase the scarce penalty of a crypt card Abomination. |